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machine_ecology [2015-09-08 16:25] – theunkarelse | machine_ecology [2020-01-19 08:49] (current) – ↷ Links adapted because of a move operation nik | ||
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==== Machine Wilderness ==== | ==== Machine Wilderness ==== | ||
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+ | [[Machine Wilderness Symposium]] | ||
Project outline.\\ | Project outline.\\ | ||
**Locations: | **Locations: | ||
- | **Partners: | + | **Partners: |
[[Machine_Ecology_notes]]\\ | [[Machine_Ecology_notes]]\\ | ||
- | [[Machine_Ecology_PlanVanAanpak]]\\ | + | [[Machine_Ecology_DesignNotes]]\\ |
- | [[Machine_Ecology_ProgrammaEisenRobot]]\\ | + | [[Machine_Wilderness_feedback]]\\ |
- | [[Machine_Ecology_Het Verhaal]]\\ | + | [[Machine_Wilderness_glossary]]\\ |
- | [[Machine_Ecology_Planning]]\\ | + | [[Machine_Wilderness_workshops]]\\ |
+ | [[concept_car_notes]]\\ | ||
+ | [[machine_listening]]\\ | ||
+ | [[biology_notes]] | ||
+ | |||
+ | |||
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- | **Keywords: | + | **Keywords: |
\\ | \\ | ||
- | **Outline: | + | **Outline: |
- | This programme is aimed at reimagining what robotics could mean in functionality, | + | Pioneers like al Jazari already made programmable automata around 1200AD. Complex machines have therefore been part of our environment for many centuries. Human infrastructures came to really dominate the planet since the Industrial Revolution. The word that comes to mind is brutality. Edward O. Wilson described our current age of mass extinction as the ‘Age of Loneliness’ and in many ways our technologies in these shared and biodiverse environments have been technologies of loneliness that violate natural processes, disturb habitats |
\\ | \\ | ||
+ | Human technologies and infrastructures populate a planet still teaming with a bewildering array of life. But we design for the needs and wants of just one of those species, ad tedium. In a world full of creatures we've only been talking to ourselves. What would it be like to work for a much broader audience? What if we include the other 99,99% of life?\\ | ||
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- | **Topics:** Could artificial beings contribute | + | The often heared ambition |
+ | \\ | ||
+ | Machine Wilderness aims to take a radical turn towards the great wealth of non-human life. What could an ecologically inclusive practice look like? How do you engage with the levels of complexity, subtlety and grace of life? What could technology look like if our technologies related | ||
+ | \\ | ||
+ | Can our tools help us rejoin the Great Conversation with life?\\ | ||
Artists / designers: | Artists / designers: | ||
- | * [[http:// | ||
* [[http:// | * [[http:// | ||
* FoAM's [[http:// | * FoAM's [[http:// | ||
- | * [[http://www.shlomi-mir.com/ | + | * [[http://ivanhenriques.com|Ivan Henriques]] Symbiotic Machine |
- | * [[http://marniajohnston.com/ | + | * [[https://notnot.home.xs4all.nl/spotter/spotter.html/Driessen Verstappen]] |
- | * [[http://www.plantasnomadas.com/|Gilberto Esparza]] Nomadic Plants | + | * [[https:// |
- | * [[http:// | + | |
- | * [[http:// | + | |
- | * [[http:// | + | |
- | * [[http:// | + | |
Theory: | Theory: |