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| ===== Harvest from the Resilients workshop 2010 ===== | ===== Harvest from the Resilients workshop 2010 ===== | ||
| + | |||
| + | ==== The purpose of Resilients ==== | ||
| + | |||
| + | Why is the project " | ||
| + | If we are the Resilients, what will we do, how will we look, where will we be...? | ||
| + | |||
| + | * Resilients will help us prepare for unspeakable futures | ||
| + | * Resilients speak to novices and supports isolated change makers - cultural, scientific | ||
| + | * Resilients provide sparks for people in the everyday. | ||
| + | * With Resilients we diversify, strengthen and extend existing networks that are fragile, in order to enhance cultural resilience (across scales - individuals, | ||
| + | * Resilients foster life-enhancing and rebalancing of humans and the rest of the planet (resilience is invisible, and tested by time). | ||
| + | * Resilients use [intentional] story-telling to explore, communicate and develop presences/ | ||
| + | |||
| + | |||
| + | ==== Resilients - Why & how ==== | ||
| + | |||
| + | We first had a conversation about why Resilients is relevant, then split up in Open Space sessions to discuss possible tactics & strategies... | ||
| + | |||
| + | ---- | ||
| + | ---- | ||
| + | |||
| + | === Connections === | ||
| + | |||
| + | Finding, connecting and supporting existing fragile resilients (individuals, | ||
| + | |||
| + | |||
| + | == Buddha Hotel == | ||
| + | |||
| + | participants: | ||
| + | |||
| + | Buddha hotel is a residency format for connection, network strengthening, | ||
| + | Is the " | ||
| + | |||
| + | What resilient residencies need: | ||
| + | not boring, offer & demand, results, format | ||
| + | [AIR BnB to fund a residency] | ||
| + | |||
| + | ---- | ||
| + | |||
| + | == Interpenetrations == | ||
| + | |||
| + | participants: | ||
| + | |||
| + | Making online lists per partner, about its expertises, future/ | ||
| + | Additional collaborative models are: | ||
| + | * format > localisation | ||
| + | * format > translation/ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | == Invitation and initiation == | ||
| + | |||
| + | participants: | ||
| + | |||
| + | pitch: | ||
| + | * enter public events that target all age groups (children, mid-adults, older people), though not all at the same time. | ||
| + | * there will be a core event guide (e.g. always food) | ||
| + | * local events always communicated to the mesh of all | ||
| + | * guests always " | ||
| + | * invite the guest to mailing lists (announce, discuss and wiki) | ||
| + | * regular meetups exploring EU partner topics, e.g. this month energy, food security | ||
| + | * TOPIC based " | ||
| + | |||
| + | Older people - seek them out; how are they/their projects resilient, how do they see today' | ||
| + | |||
| + | Old, (not active) specialists: | ||
| + | |||
| + | ---- | ||
| + | ---- | ||
| + | |||
| + | === Life-enhancing === | ||
| + | |||
| + | Fostering Life-enhancing and rebalancing of humans & the rest of the planet | ||
| + | |||
| + | |||
| + | == Technogaian - Design and Science == | ||
| + | |||
| + | participants: | ||
| + | |||
| + | Traditional craft/ contemporary craft/ science theory designers/ | ||
| + | |||
| + | * a series of workshops, residencies | ||
| + | * a design commission - how do you identify the problem form the perspective of both science and design. objective is to test the resilience of a system, i.e. what would you change about the transport system/ | ||
| + | * how do we fabricate in the future, looking at biological fabrication and how they can be applied? | ||
| + | * how do we live in the hotter future? do we introduce the siesta from Spain in Sweden? | ||
| + | |||
| + | ---- | ||
| + | ---- | ||
| + | |||
| + | === Stories === | ||
| + | |||
| + | Telling and embodying stories of complete ecologies (past - present - future) | ||
| + | |||
| + | == Global Apocalypse Management Agency == | ||
| + | |||
| + | participants: | ||
| + | |||
| + | A game in which players start as an apprentice and learn, become journeymen by travelling across Europe to learn at centres of excellence and graduate as guild masters of resilience. | ||
| + | |||
| + | ---- | ||
| + | ---- | ||
| + | |||
| + | === Unspeakable futures === | ||
| + | |||
| + | How do we prepare for unspeakable futures? | ||
| + | |||
| + | == Resilients as a Start-Up == | ||
| + | |||
| + | participants: | ||
| + | |||
| + | * the resilients as a network of future re-enactment societies | ||
| + | * Dungeons and Dragons for resilience, ARG, Steampunk, theatrical co-product with existing networks, use organic farms | ||
| + | * revenue through training for game masters? | ||
| + | * burning man | ||
| + | * Etsy as an inspiration - profitable for good relationship with users, part of the same scene | ||
| + | festivals 4 times a year | ||
| + | |||
| + | ---- | ||
| + | ---- | ||
| + | |||
| + | ==== Resilients branches ==== | ||
| + | |||
| + | From various discussions and sessions we have distilled the following | ||
| + | |||
| + | Structure: | ||
| + | * Guild: The public body of Resilients in a dynamic structure of apprentices, | ||
| + | * Transgenerational Integration: | ||
| + | |||
| + | Content: | ||
| + | * Games and Narratives: telling & embodying stories of Resilients | ||
| + | * Pilgrimage: travel between centres of resilience; pollination and diffusion | ||
| + | * Alchemy and Craft Nouveau: fusing traditional crafts & new technologies | ||
| + | * MetroBioPolis: | ||
| + | * Village: a self sufficient, resilients village built from the bottom up | ||
| + | * Holistic Culture and Climate Change - long term behavioural & cultural changes as a response to climate change | ||
| + | |||
| + | Support activities | ||
| + | * Tactics and Strategy | ||
| + | * Documentation and Dissemination | ||
| + | |||
| + | ---- | ||
| + | ---- | ||
| + | |||
| + | ==== Resilients branches in detail ==== | ||
| + | |||
| + | == Tactics & strategy == | ||
| + | |||
| + | * robust online collaboration infrastructure | ||
| + | * threat models | ||
| + | * mapping / scenarios | ||
| + | * unholy alliances (green gold + radical environmentalists, | ||
| + | * other funding models (venture capital, angel investors…) | ||
| + | * quadricopter sensing | ||
| + | |||
| + | ---- | ||
| + | == Documentation & dissemination == | ||
| + | |||
| + | * different levels of entry for the public | ||
| + | * resilience handbook (across scales: individual -world/ | ||
| + | * communication in & out | ||
| + | * archive -> book (harvest, the wiki, booksprints) | ||
| + | * instant, playful documenting | ||
| + | * mobile publishing | ||
| + | * messages for now & the future | ||
| + | * notation (data ecologies 2011) | ||
| + | * resilience course on a project/ | ||
| + | * resilience coaching (f2f dissemination to potential apprentices) | ||
| + | |||
| + | [[resilients: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | == Transgenerational integration == | ||
| + | |||
| + | * residencies | ||
| + | * herbal grannies | ||
| + | * old resilient specialists as guild leaders | ||
| + | * trans-generational family life | ||
| + | |||
| + | |||
| + | ---- | ||
| + | |||
| + | |||
| + | == Guild == | ||
| + | |||
| + | * randomness | ||
| + | * speculative (non)fiction & comics | ||
| + | * ARGs as entry-ways to guild & activities | ||
| + | * guild: apprentice, journeyer, master | ||
| + | * future reenactment society | ||
| + | * resilience superpowers & superheroes | ||
| + | * dinners | ||
| + | * parallel presents | ||
| + | * invitation & initiation (getting new people in) | ||
| + | * rituals | ||
| + | |||
| + | ---- | ||
| + | |||
| + | == Games & narratives == | ||
| + | |||
| + | * speculative fiction | ||
| + | * physical narration | ||
| + | * future prehearsals (NNNI) | ||
| + | * storytelling & folk-tales (pass the parcel) from town to town | ||
| + | * poetry readings | ||
| + | * experimental semiotics | ||
| + | * narrative strategies | ||
| + | * dye powered imagery | ||
| + | |||
| + | ---- | ||
| + | |||
| + | == Holistic cultures & climate change == | ||
| + | |||
| + | |||
| + | * biomimetics at social/ | ||
| + | * design + philosophy + science | ||
| + | * collaboration hard science & the arts | ||
| + | * climate change impact on cultural change: Stockholm siesta syndrome (what comes out of behaviour change, richer/ | ||
| + | * climate change impact on vegetation: Copenhagen cactus; mapping software for changes in plant growth, seed & skill swapping | ||
| + | |||
| + | ---- | ||
| + | |||
| + | == Alchemy & craft nouveau == | ||
| + | |||
| + | |||
| + | * Craft + Science + Design = Alchemy -> Chemistry -> Alchemy | ||
| + | * biomimetic craft | ||
| + | * mix CAD/CAM & traditional crafts | ||
| + | * future of fabrication: | ||
| + | * electric glass, moving images with reflected light | ||
| + | * self powered animations in broad daylight | ||
| + | * kinetic icons | ||
| + | * craft as an emotional carrier of cultural values | ||
| + | * data-mining history - living examples | ||
| + | * guilds, unions, art movements, TAZs, etc. | ||
| + | * textile habitats for bees | ||
| + | * KJ ~ KW (body & energy) - food & the kitchen + rituals, seasons & energy production, consumption & cultural values | ||
| + | * metabolism | ||
| + | * media enchanted trinkets | ||
| + | |||
| + | ---- | ||
| + | |||
| + | == Village == | ||
| + | |||
| + | |||
| + | * a field | ||
| + | * homes | ||
| + | * food & food systems | ||
| + | * a village: cheap modules & a shared lab | ||
| + | * shops & empty shops | ||
| + | * the resilient family | ||
| + | * the resilient child | ||
| + | * module for life: cheap & easy house & work (self sufficient) | ||
| + | * home brew resilience club | ||
| + | * civil emergency | ||
| + | * convertible community | ||
| + | * trade/ | ||
| + | * marketplace | ||
| + | |||
| + | ---- | ||
| + | |||
| + | == Metrobiopolis == | ||
| + | |||
| + | |||
| + | * manifesto research | ||
| + | * tracks of disciplinary workshops | ||
| + | * Dock Berlin - workshops, residencies & network in/around Berlin | ||
| + | * green rivers for bees | ||
| + | * bees as monitors | ||
| + | * mobile apps for growers | ||
| + | * workshop apps | ||
| + | * meetups with themes: city, augmented ecology | ||
| + | * urban agriculture | ||
| + | * urban garden networks | ||
| + | * juices in town | ||
| + | * gardeners in residence | ||
| + | * AGRO culture | ||
| + | * plants tell us stories: plant poetry rituals | ||
| + | * lazy gardening techniques | ||
| + | |||
| + | ---- | ||
| + | |||
| + | == Pilgrimage (Pellegrinage) == | ||
| + | |||
| + | |||
| + | * a journey around Resilients network (do!!!, skills, connect, people on bikes) | ||
| + | * trace travel | ||
| + | * learning journeys (photo & video capturing of stories & resilient practices) | ||
| + | * decorated bikes & trucks (electric / solar) | ||
| + | * flow expeditions | ||
| + | |||
| + | ---- | ||
| + | ---- | ||
| + | |||
| + | ==== What is the lasting thing? ==== | ||
| + | |||
| + | |||
| + | * people having a sense of belonging to the resilience (through play, rituals…) | ||
| + | * big installation art, spark of mechanical engineering madness | ||
| + | * small installations, | ||
| + | * transgenerational integration | ||
| + | * how to learn from each other | ||
| + | * documentation | ||
| + | * a structure: decrease focus on content | ||
| + | * the guild is the grandma of the narrative | ||
| + | * resilience guild | ||
| + | * satellite guilds | ||
| + | * human factor as a focus | ||
| + | * stories, tactics to get a real craft nouveau | ||
| + | * collaboration is the most important. everything is carries by the structure | ||
| + | * stories & products | ||
| + | * metrobiopolis & its documentation | ||
| + | * linking - whatever we produce - links will last | ||
| + | * Are we effective - lots of stuff, but what's the most effective (measured by flow between all the nodes)? | ||
| + | * Who takes responsibility for collaboration? | ||
| + | * Connect resilient people through stories… | ||
| + | * Stories help us to talk about things without having to make them work | ||
| + | * membership numbers | ||
| + | * link guild & transgenerational integration, | ||
| + | * physical narrative to recharge our physical spaces with new narrative, localised spaces or travelling objects | ||
| + | * making connections & play, work out of your own field | ||
| + | * real collaboration, | ||
| + | * Life enchanting, supporting & preparing, storytelling & tryouts | ||
| + | * could guild activities be self supporting, apprenticeships & harvesting documentation? | ||
| + | |||
| + | ---- | ||
| + | ---- | ||
| + | |||
| + | ==== What do we want to do? ==== | ||
| + | |||
| + | |||
| + | * We're motivated but a motivation boost by the EC funding would be great | ||
| + | * The project will take form of available funding - shapeshifting | ||
| + | * What are our success criteria? How will we measure whether we succeeded? | ||
| + | * Long term project could be a resilience guild + satellite projects | ||
| + | |||
| + | Guild includes apprentices, | ||
| + | |||
| + | Satellite projects discussed are: | ||
| + | * village + metrobiopolis | ||
| + | * physical narrative | ||
| + | * edible landscape (craft nouveau, biomimicry…) | ||
| + | * bumblebees (pilgrimage) | ||
| + | |||
| + | Both guild & satellites require utility functions: | ||
| + | * collaboration tools, playful documentation | ||
| + | * tactics & strategy | ||
| + | * dissemination | ||
| + | * all projects transgenerational | ||
| + | |||
| + | Proposed EC project partners: | ||
| + | * FoAM | ||
| + | * TU | ||
| + | * Nadine | ||
| + | * Performing Pictures | ||
| + | * Foamlab | ||
| + | * Spacemakers | ||
| + | * Project Atol | ||
| + | * KIBU | ||
| + | * Dock | ||
| + | |||
| + | Next steps: | ||
| + | * Descriptions of different threads posted on google docs by 6th of aug, including success criteria | ||
| + | * define purpose (Carole to send notes) | ||
| + | * 10th of aug - send docs to CCP | ||
| + | * asap: commitments by partners - budget outlay (%) | ||